AI Insights · Timothy · April 2022
Top 5 Idler Games on iOS in Sweden Q1 2022
Dive into the performance of the top 5 idler games on iOS in Sweden during Q1 2022, focusing on weekly downloads, revenue, and active user trends.
Explore the performance of the top 5 idler games on iOS in Sweden during the first quarter of 2022. All data is sourced from Sensor Tower.
Fashion Universe experienced a notable increase in weekly downloads, peaking at approximately 12.5K in the week of January 24. However, downloads saw a decline towards the end of the quarter, reaching 140 by the last week of March. Weekly revenue peaked at around $256 in the week of January 31, but dwindled to $0 by mid-March. Active users saw a high of approximately 12.9K in late January, followed by a downward trend, landing at 1.7K by the end of March.
My Mini Mart had a steady flow of downloads, with a peak of 4.9K in the week of January 24. The numbers gradually decreased to 974 by the last week of March. Active users also saw a peak in late January at around 5.5K, followed by fluctuations, ending the quarter at 2.8K.
Idle Lumber Empire - Wood Game showed a varied performance in weekly downloads, peaking at 2.4K in mid-January and fluctuating throughout the quarter, reaching 1.5K by the end of March. Weekly revenue hit its highest at approximately $5.7K in the first week of January, and then experienced a decline, stabilizing around $1.5K in March. Active users peaked at around 4.2K in mid-January and saw a general decline, ending the quarter at 2.7K.
Idle Mafia maintained a steady weekly download rate, peaking at 2.1K in mid-January, before a gradual decline to 147 by the end of March. Weekly revenue reached its highest at approximately $3K in late January, with fluctuations throughout the quarter, ending at $502 in the last week of March. Active users peaked at around 8.9K in mid-January and saw a decline towards the end of the quarter, landing at 4.6K.
Stone Miner saw its highest weekly downloads at 3.7K in the last week of December 2021, followed by a steady decline to 395 by the end of March. Weekly revenue peaked early at $133 in the first week of January, but gradually decreased to $11 by the last week of March. Active users showed an initial high of around 8.4K in the first week of January, decreasing to 1.7K by the end of the quarter.
For more in-depth insights and data, visit Sensor Tower.